Unlike other games, Tag Strike is built on dedicated servers, which opens up a wide range of benefits and opportunities for both players and server hosts.
Less Lag: With dedicated servers, players experience significantly lower latency. Unlike other games, where performance can drop when many players join a lobby, Tag Strike ensures stable FPS and smooth gameplay, even with dozens of players.
Perfectly Recreated Physics: We’ve carefully replicated the familiar physics from other similar games, so players can immediately feel comfortable with the movement mechanics they’ve come to love.
Automatic Round Timekeeping: Our game features automatic time tracking and round counters, providing a seamless and organized gaming experience.
Unlimited Player Capacity: With our server-based architecture, there is essentially no limit to the number of players a server can handle. This allows for massive meetups and in-game events with large numbers of participants, something that peer-to-peer networks often struggle with.
With dedicated servers, we plan to introduce several new features that will further enhance the game:
Custom Maps: We plan to give server admins the ability to host custom maps, making the gameplay even more diverse and exciting.
Ranking and Matchmaking System: A reliable ranking system and skill-based matchmaking are in the works, ensuring fairer competition and rewarding skilled players.
Advanced Anti-Cheat System: Thanks to our server architecture, we will be able to implement a robust anti-cheat system, providing strong protection against cheaters and ensuring a fair playing field.
With Tag Strike, you get a smoother, more customizable, and fairer multiplayer experience. Stay tuned for more updates as we continue to develop the game and add even more exciting features!
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